Prior to 2017, the project went through several incarnations, the first of which was started in 2004 by Kellan Stover ("MetroidHandler") on the .uk fan forums, and was known then as "Metroid Prime 2D" (or "MP2D"). The game was built using the NetMission engine, a closed-source engine by Matthew "Troid92" Griffith that has been used to produce multiple games since 2006. Almost all of the game's assets (including graphics, music, sounds, and fonts) were created from scratch, and those that were not (a handful of sound effects) were used with permission from available sound databases. It was initially thought to be an April Fools' joke, as the team had a yearly tradition of releasing fake demos, but it soon became apparent that this was a real demo, and over the weeks following was featured in publications such as Polygon, PC Gamer, VICE, and Kotaku, the latter of which called it "the coolest Metroid in over a decade."Īccording to the project's official FAQ, the latest Prime 2D demo took approximately 3.5 years to develop (beginning in 2017). The game is heavily inspired by Metroid Prime and aims to reimagine its world and gameplay elements in a 2D format.Ī fully playable demo was released to critical acclaim on April 1st, 2021. Prime 2D (formerly "Metroid Prime 2D," or "MP2D") is a free game developed by by "Team SCU," a group of enthusiasts led by Andréas Söderberg, Guyaume Veilleux ("Metroid Zapper"), and Matthew Griffith ("Troid92"). Prime 2D's title screen as of the April 2021 demo
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