![]() They have only one ability Rage, which grants them increased attack speed and movement speed at the cost of some health. Swordwraths are the main infantry unit for Order. ![]() Miners are not meant for combat (they have little offense & defense) and are easily slain, though they can act as emergency soldiers when needed. Miners are also able to fulfill a defensive role through the construction of the Miner Wall, which blocks enemy troop movement and projectiles. Through Miner Hustle, they can also be upgraded to have increased health and speed. The Miner is the economic backbone of Order by supplying the resources needed to create and maintain an army. Order has 9 units, each fulfilling a unique role - be it economic, melee, ranged unit, aerial support or spell-caster. Despite the common enemy (Chaos), they also have a few differences, namely the fact that the Elemental empire is ultimately comprised of the forces of nature, which may come into conflict with the interests of the Order empire. Under any circumstance, Order & Chaos are shown to be natural enemies due to their complete differences.Įlementals are unique but also like Order in that they both rely on teamwork for success. As a result, Chaos has no healers, but instead can naturally regenerate health and cure poison. Where Order has a variety of offensive & defensive options, Chaos is shown to be completely offensive: it has no healers or support roles, instead focusing completely on the destruction of enemies. Order is depicted as a balanced empire, focusing on teamwork from various units to lead them to success, hence the name, 'Order Empire'.Ĭhaos is a major contrast to the order empire: it uses various dark units shown to be either evil, insane or both in its armies. This let them become so powerful as to be able to defeat the dark necromantic armies of Chaos and kill their evil leader, Medusa. Prior to meeting Chaos, they eventually grew into an entire continent with their Truce. However, their conquest in Stick War 1 led them to grow into a large and powerful empire. Order was once a small and humble mining kingdom. Order has nine units split into six categories on the user interface, each unit with its corresponding in the other - one economic unit, three close-quarters combat units, two ranged units, two spell-casters (One offensive & one support) and one Giant unit. Order can be seen as the human faction in a fantasy setting, as the other two factions are both mostly non-human units: Chaos is an army of dark magic and Elementals are forces of nature. It is also free to play, making it the most common empire used and the empire most extensively documented in terms of data and strategy. Order is one of the two original Empires that was made available in Stick Empires, along with Chaos. Order units battling the Chaos empire in Stick War 2 The Order statue in the original Stick War The Order statue in Stick War 2 and Stick Empires
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